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MacWorld 1998 September
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New Levels!
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Duke Nukem 3D
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big_town
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BIG_TOWN.TXT
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1998-02-14
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================================================================
Title : Big City II (gfx update)
Filename : BIG_TOWN.MAP
Author : Dirty "Harry" Duke
E-mail Address : tsi@tref.nl
And you can always find me on Mplayer or Heat
Misc. Author Info : no comment
Description : Well, It's just another HUGE level with a subway,
a hotel (5 floors!), a garage (it's large too),
a church, a lasergam...... Ah hell, just play it.
Additional Credits to : The Stolk Brothers
================================================================
* Play Information *
Episode and Level # : User Map
Single Player : Yes
DukeMatch Level : Yeah!!!
Difficulty Settings : Nope
New Sound(s) : Yes (CON file included)
New Graphics : Yes (their not mine though)
* Construction *
Time to Build : Can't really tell.
Base : started from scrap
Editor(s) used : Er, Build
Known Bugs : Duke sometimes falls through the floor of the hotel. In DukeMatch(tm) de trains may run out of sync.
Duke3D V1.4 has a music bug on the train.
* important note *
Users without the atomic edition MUST rename TILES020.ART => TILES014.ART
Some tips from Dirty Duke.
* The new CON files do not HAVE to be altered, I just implemended a new song.
It's BIG, play this one with 6 or more.
This level sure is a thoughy.
Watch out for those spinning doors.
Don't come between a door and a wall. It might kill you.
Don't jump from one subway car to another. It's dangerous you know.
If you find bugs that really makes you mad, E@mail me.
Also check out Big_city, it's my first map.
You can also E@mail me for lot's of new sounds.
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