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Text File | 1998-02-14 | 1.8 KB | 51 lines | [TEXT/ttxt] |
- ================================================================
- Title : Big City II (gfx update)
- Filename : BIG_TOWN.MAP
- Author : Dirty "Harry" Duke
-
- E-mail Address : tsi@tref.nl
- And you can always find me on Mplayer or Heat
- Misc. Author Info : no comment
- Description : Well, It's just another HUGE level with a subway,
- a hotel (5 floors!), a garage (it's large too),
- a church, a lasergam...... Ah hell, just play it.
-
- Additional Credits to : The Stolk Brothers
- ================================================================
-
- * Play Information *
-
- Episode and Level # : User Map
- Single Player : Yes
- DukeMatch Level : Yeah!!!
- Difficulty Settings : Nope
- New Sound(s) : Yes (CON file included)
- New Graphics : Yes (their not mine though)
-
- * Construction *
- Time to Build : Can't really tell.
- Base : started from scrap
- Editor(s) used : Er, Build
- Known Bugs : Duke sometimes falls through the floor of the hotel. In DukeMatch(tm) de trains may run out of sync.
- Duke3D V1.4 has a music bug on the train.
-
- * important note *
- Users without the atomic edition MUST rename TILES020.ART => TILES014.ART
-
-
- Some tips from Dirty Duke.
-
- * The new CON files do not HAVE to be altered, I just implemended a new song.
- It's BIG, play this one with 6 or more.
- This level sure is a thoughy.
- Watch out for those spinning doors.
- Don't come between a door and a wall. It might kill you.
- Don't jump from one subway car to another. It's dangerous you know.
-
-
- If you find bugs that really makes you mad, E@mail me.
-
- Also check out Big_city, it's my first map.
- You can also E@mail me for lot's of new sounds.
- ---------------------------------------------------------------